STRINGTABLE MotionBlur
{
	MBLUR_NAME				"Vector Motion Blur";
	MBLUR_PHASE				"Phase";
	MBLUR_DENSITY			"Density";
	MBLUR_SAMPLES			"Samples";
	MBLUR_BLUR				"Sample Radius";
	MBLUR_TRAILS            "Weighted Trails";
	MBLUR_MESHTRACK         "Geometry Deformation";
	MBLUR_GLOBALS_GROUP 	"Vector Motion Blur";
}
